Markus Irallion

Titles/Aliases
The Deathwish Assassin

Age
30 Earth years

Species
Human

Gender
Male

Place and date of birth
Sydney, Australia, Earth; March 4th 2063

History
Born to a middle-class working family, Markus as a child was always a thrill-seeker, loving things like roller coasters and theme parks. When older, he got into various stunt and extreme sports, always loving the risks, speed and intensity they offered. This love for action and lack of excitement eventually led Markus to become a professional stunt man and extreme sports 'athlete'. After many years, however, the action and adrenaline of those ventures wore off, and Markus sought a yet more dangerous and extreme activity, and so became an assassin. With his love of danger and lack of care for consequences, he found himself a ripe series of employers seeking jobs that most professional hired killers saw as suicidal.

Personality
Markus is fun-loving loving individual, if you couldn't tell already. He goes about his missions with a mix of severity and enjoyment, and tends to like to get to know his targets, both from records and family, before dispatching them or fulfilling the mission criteria related to them. Sometimes he will even go out on personal missions to take out people he deems as needing elimination: political, military, religious figures, for example.

Appearance
Of an average six foot and two inches tall, &lt;Markus' body is an effective balance between strength, speed and flexibility, offered by the sports he undertook and necessitated by the jobs he now completes. His hair is short, spiky and dirty blonde, while he has brilliant green eyes, and a face with angular features. From countless hours outdoors, he is well tanned, but not in the way that some people with dark skin and blonde hair look strange or awkward. He moves around with confident - but not arrogant - strides and gestures. He typically wears monocromatic khaki in greys: tank top, cargo pants, black boots, and occasionally a grey leather jacket.

Spin-Rifle
A fairly normal firearm except for a few features. It is shaped somewhat like the Carbine energy rifle in the Halo video game series, but in greys and blacks, and with a much more utilitarian shape to it, all angles and barely any curves. It has solid-shell ammunition capacity of fourty bullets, typically of the high-precision and guided variety. The gun and barrel is not limited to one shape or size of bullet, but a number of them. The type of bullets exampled, because of their features, are larger than plain ammunition and thus take up more space on the cartridge. The most unique feature of the gun is it's handle, which sits within a revolving ring. This means that Markus can fire the gun while it is in-line with his arm, but instead facing up, down, or backwards. The ring itself also pivots around a slightly larger one, which then allows further firing range, giving the rifle the ability to be held normally, but instead capable of firing to the left or right of the individual. These two rotation types, as well as Markus' guided bullets, make the weapon an extremely effective one to use, in that it is possible for Markus to fire around corners and over/under obstacles with near-complete safety. The fact that it spins means that Markus can also unleash a volley of bullets to be sprayed out three-hundred and sixty degrees by the rotation. The guided bullets in question are able to curve their path after being fired with the use of unfolding fins. There are two possible guiding mechanisms: one is a laser that is shone onto a point on the target and the bullets arch toward it. Another is to fire a preliminary low-impact bullet that attaches to a target with little force, and the bullets fired then arch around to it. Because the bullets are not self-propelled and becausr they travel at such high-speeds means that there are of course limits to how far they are able to curve.

Flight Unit
A combined back-pack gadget, with a set of fold-out high-tensile wings, supported by a telescoping metal framework kept rigid in the same way as Batman's cape in the recent movies. The other part of this set up are the thruster units and the fuel pack. In them middle of the unit is a thin container with high-presurised and super-efficient fuel inside, which is fed to the two thruster units, which fix onto holsters on either side of Markus' belt, on his hips. The thrusters themselves can also be used while not affixed to Markus' hips, and this is another way that Markus can use the flight unit, which can be remote controlled. The unit is set up normally, except without being strapped to Markus. He instead holds onto the straps with one hand, and with the other would typically wield his Spin-Rifle or a grappling gun. This specific example is used when Markus needs to get quickly and silenty into a target zone without having to carry any extra wait. He would swoop in low with the unit, and then let go of it and drop to the ground, while the device guides itself to a pre-set location.

Elemental Prod
A weapon of sorts of Markus', it is like a taser, albiet a much more varied one. Aside from pumping a target full of electricity, it is capable of also injecting them with fluids of various kinds (which must be packed in before use) or setting fire to the target or freezing it, along with other uses Markus has still yet to discover of it.

Grappling Gun
A self-explanatory device. Like any given handheld pistol-like grappling device, except with a second grappling hook, aimed backwards, which allows the device to also be used like a zipline.

Abilities and Aptitudes
All in all, Markus is not any kind of super-human. It is his skills and tools that mjake him an effective and efficient killer. Years of sports and martial arts have, of course, given and hones key combat skills as well as strength, speed and flexibility above those of most sporting figures.